Augmented Reality/Virtual Reality:
Until recently, articles about Virtual Reality (VR) and Augmented Reality (AR) tended to begin with references to science fiction films. Both technologies, however, have advanced significantly to become an integral part of our daily life. You no longer anticipate VR/AR to make your life simpler; instead, you expect it to make it easier.The use of virtual reality and augmented reality in education has provided an environment where students may engage in hands-on learning. Even in circumstances where learning by doing was previously impossible, technology now makes it possible. The market for these technologies is rapidly expanding. By 2023, the value of augmented reality in education is estimated to reach $5.3 billion. Simultaneously, the market for virtual reality in education is expected to reach $640 million.
In the Fourth Industrial Revolution, also known as Industry 4.0, the digital and physical worlds converge—fueled by the spread of technologies many companies have started welcoming and implementing technologies and preparing for the future so that smart machines can improve their business and always be competitive in the market.
The major talents you'll need to become an AR/VR developer are in the 3D area, whether you're a beginner just getting started with programming or a seasoned pro with years of experience. In truth, it's not dissimilar to the creation of 3D games.Why? Because AR and VR are about building three-dimensional, immersive worlds or situations that can be interacted with in real life.
SESSIONS | COURSE TOPICS |
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SESSION 1 DS2106HV01S1 |
Introduction to Data Science Languages for Data Science Python and R Installation Statistics |
SESSION 2 DS2106HV01S2 |
Descriptive Statistics Inferential statistics Data Science Libraries Numpy |
SESSION 3 DS2106HV01S3 |
Pandas Semi Supervised and Reinforcement Learning Deep Learning Natural Language Processing |
SESSIONS | COURSE TOPICS |
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SESSION 1 CC2106HV01S1 |
Introduction to Networking, Data communication Cloud Service Models Cloud Deployment Model |
SESSION 2 CC2106HV01S2 |
Virtualization and Cloud Computing Types of Virtualizations Cloud Architecture AWS Google Cloud Platform (GCP) Microsoft Azure |
SESSION 3 CC2106HV01S3 |
Cloud Platform in Industries Cloud Applications, Service Efficiency and Cloud Security Business and Consumer Applications Basics of Virtualization |
SESSIONS | COURSE TOPICS |
---|---|
SESSION 1 BD2106HV01S1 |
Introduction to Big Data Big Data Tools and Applications Introduction to Hadoop Components of Hadoop Hadoop Ecosystem |
SESSION 2 BD2106HV01S3 |
Hadoop installation on windows User creation Setting hadoop configuration Hadoop architecture |
SESSION 3 BD2106HVO1S4 |
History Demonstration R integration with hadoop Exercise |
SESSIONS | COURSE TOPICS |
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SESSION 1 IOT2106HV01S1 |
Introduction of IOT How IOT Works Applications of IOT Criticisms & Controversies of IoT |
SESSION 2 IOT2106HV01S2 |
Architecture of IOT Layered architecture Logical Design Zigbee control and communication |
SESSION 3 IOT2106HV01S3 |
IoT level and deployment templates M2M architecture IoT system management need Zigbee & Weather Monitoring System |
SESSIONS | COURSE TOPICS |
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SESSION 1 MARVRP2142HV01S1 |
Introduction 3I’s of virtual reality Present Development on Virtual Reality |
SESSION 2 MARVR2142HV01S2 |
Virtual Environment Requirement Benefits of Virtual reality Historical development of VR |
SESSION 3 MARVR2142HV01S3 |
Positioning the Virtual Observer Human Vision Stereo Perspective Projection |
SESSION 4 MARVR2142HV01S4 |
3D Clipping Colour Theory Simple 3D Modeling |
SESSION 5 MARVR2142HV01S5 |
Human factors: Introduction, sensor hardware VR Hardware: Introduction Acoustic hardware, Integrated VR systems |
SESSION 6 MARVR2142HV01S6 |
Modeling virtual world, Physical simulation VR toolkits Introduction to VRML |
SESSION 7 MARVR2142HV01S7 |
Sensor, Digital Glove Movement Capture, Video-based Input Output - Visual /Auditory / Haptic Devices |
SESSION 8 MARVR2142HV01S8 |
Introduction- From 2D To 3D 3D Space Curves 3D Boundary Representation |
SESSION 9 MARVR2142HV01S9 |
Geometrical Transformations: Introduction Instances, Picking, Flying, Scaling the VE Collision detection |
SESSION 10 MARVR2142HV01S10 |
Generic VR system: Introduction Virtual environment, Computer environment Model of interaction |
SESSION 11 MARVR2142HV01S11 |
Animating the Virtual Environment: Introduction Linear and Nonlinear Interpolation The Animation of Objects |
SESSION 12 MARVR2142HV01S12 |
Shape & Object Inbetweening Physical Simulation: Introduction Objects falling in a gravitational field |
SESSION 13 MARVR2142HV01S13 |
Elastic Collisions Simple Pendulum Flight Dynamics of an Aircraft |
SESSION 14 MARVR2142HV01S14 |
Virtual Reality Types Of Tracking Simple AR Architecture |
SESSION 15 MARVR2142HV01S15 |
AR Architecture and its Types How Does Google AR Glass works? Mixed Reality |
SESSION 16 MARVR2142HV01S16 |
VR Content Creation Landscape Of VR Production and Distributions |
SESSION 17 MARVR2142HV01S17 |
Game Engines Understanding Unity Components Using Unity Asset Store |
SESSION 18 MARVR2142HV01S18 |
MIGRATING FROM MOVIE TEXTURE TO VIDEO PLAYER VIDEO TRANSPARANCY SUPPORT PANORAMIC VIDEO |
SESSION 19 MARVR2142HV01S19 |
UI TOOLKIT UNITY UI IMMEDIATE MODE GUI (IMGUI) |
SESSION 20 MARVR2142HV01S20 |
VR OVERVIEW SINGLE-PASS STEREO RENDERING VR AUDIO SPACIALIZERS |
Students | Value |
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Industry oriented trainers | |
Constantly updated industry syllabus | |
Unique T model learning model | |
Tailor made curriculum | |
Life time LMS access | |
Students counseling | |
job placement assistance | |
Post training support | |
Certification | |
Online lab assess for practice |
Corporate | Value |
---|---|
Industry oriented trainers | |
Constantly updated industry syllabus | |
Unique T model learning model | |
Tailor made curriculum | |
Continuous assessment | |
Individual LMS access | |
Group performance report | |
LMS access |
Years of Experience: 2 years experience as Unity Developer, AR/VR/XR Developer Co-Founder at Inshades
Unity Developer (August 2020 - Till date) at KS Smart Solutions Pvt Ltd, Chennai
Conducted VIRTUAL REALITY/AUGMENTED REALITY BASICS for final and pre-final year students of Bannari Amman Institute Of Technology in 2019.
Conducted Two Days National Level Workshop on AR End Product at BIT-Tech Fest 2021
VR 360 TAMIL NADU TOURISIM - “Experience Tamil Nadu” successfully launched at Chennai Domestic Airport.
Years of Experience: 13+ years of Experience in Industry, Research and Academics
Ph.D in Network Security from Thiagarajar College of Engineering, Madurai, 2015
Highlight : SPoC of Smart India Hackathon 2018, 2019 Consultancy Project for implementing Energy saving Measures TUV
Awards: TCS Research Fellowship (2010-2015)
Outstanding Contribution Award for IJSTE
Certifications: VM ware Certificate
IEEE Certificate on IPR Plagiarism Tutorial